It fits the schedule, the staffing and the standards you already work to.
Afterschool & expanded learning
Drops into a daily rotation. Meets ELO-P, LEAPS and ACE duration and ratio rules.
Summer camps
Fifteen or thirty hours of showcase-ready projects.
Districts & schools
Volume pricing, one curriculum across every site.
Community centers
No STEM background needed to facilitate.
Every theme is NGSS and Common Core aligned
What's inside
Everything you need. Just add students.
01
Standards-aligned curriculum
Full lesson plans mapped to NGSS and Common Core, with rubrics.
02
Teacher-ready facilitation guides
Zero prior STEAM expertise needed. Pacing, prompts, differentiation.
03
Pre-sorted materials & journals
Bagged and labeled per student, plus a printed workbook each.
04
SEL & literacy woven in
Social-emotional and narrative work inside every engineering challenge.
Themes
Choose your adventure
Three themes are ready to run today, five more are in development, and another five arrive in 2026. Each is a complete 15 or 30-hour program with its own materials and guide.
Found in Space
Available
Grades: TK-8
Duration: 30 Hours
Launch rockets, explore the solar system, and master gravity as aerospace engineers. Key skills: Trajectory Physics (Math) & Mission-Control Teamwork (SEL).
Explore bio-diversity and habitat engineering. Students discover the interconnection of living systems through hands-on modeling and field investigation.
Think like a master toymaker to build interactive mechanical automata and study principles of motion. Key skills: Geometric Modeling (Math) & Iterative Prototyping (SEL).
Use scientific analysis and investigative logic to crack hypothetical cases. Key skills: Evidence-based Reporting (Literacy) & Critical Thinking (SEL).
Marionette Theater
Coming soon
Grades: TK-5
Duration: 15 / 30 Hours
Blend mechanical engineering with playwriting to bring characters to life through moving puppets and performance. Key skills: Proportional Mechanics (Math) & Scriptwriting (Literacy).
Environmental Stewardship
Coming soon
Grades: TK-8
Duration: 15 / 30 Hours
Engineer solutions for eco-issues and advocate for a greener planet through sustainable design. Key skills: Data & Stats (Math) & Community Leadership (SEL).
Gadget Design Lab
Coming soon
Grades: TK-8
Duration: 15 / 30 Hours
Invention-based engineering and tool creation. Students become product designers, iterating through prototypes to create functional, original gadgets.
Character Creator
Coming soon
Grades: 6-8
Duration: 15 / 30 Hours
Master the Hero’s Journey and Story Circle scaffolds to complete full narrative arcs. Key skills: Creative Writing (Literacy) & Self-Discovery (SEL).
Coming for spring and summer 2026
Ultimate Mini Golf · Phenomena Quest · Aquanaut Adventures · Great Carnival Build · The Great Escape
Thirty years of hands-on pedagogy, upcycled materials and standards-aligned curriculum, in one box.
Upcycled materials
Industrial surplus, not pre-cut kit parts. Students engineer instead of assembling.
Zero prep, plug and play
Pre-sorted materials, printed journals and facilitation guides. No lesson planning.
NGSS and Common Core aligned
Every activity maps to standards a district can point to.
Thirty years of practice
Refined with real students at our own camp before it ships.
Method
How young engineers think, build and grow
The same design cycle real innovators use, scaled to each grade band.
Identify → Research → Imagine → Plan → Build → Test → Improve
K–2
Wonder and explore
Ask questions, observe, build simple models. Trying again is how every inventor starts.
3–5
Design and test
Define the problem, test the options, then decide with evidence instead of guesses.
6–8
Optimize and communicate
Multi-step challenges, data-driven revision, then presenting the solution to peers.
Skills
Every project is a triple win
Math in motion
Measurement, proportion and geometry inside a real build.
Narrative literacy
Story Circle scaffolds turn the build into writing.
Resilient SEL
Productive struggle, collaboration and iteration.
Pricing
Priced per student hour, from $2.97
15-hour Lite
$899
/ 17–20 students
$3.00 per student hour · half-day or weekly enrichment
Core STEAM concepts & rapid prototyping
Journals + facilitation guide included
Nationwide shipping
Most Common
30-hour Deep Dive
$1,799
/ 17–20 students
$3.00 per student hour · full two-week expedition
Extended engineering cycles & narrative mastery
Advanced facilitation guide, deeper SEL
Nationwide shipping
What it costs
Students
Per student hour
Total
2–4
$3.32
$199.00
5–8
$3.24
$389.00
9–12
$3.11
$559.00
13–16
$3.04
$729.00
17–20
$3.00
$899.00
21–24
$3.00
$1,079.00
25–28
$2.97
$1,249.00
29–32
$2.97
$1,428.00
33–36
$2.97
$1,605.00
37–40
$2.97
$1,784.00
Students
Per student hour
Total
2–4
$3.33
$399.00
5–8
$3.25
$779.00
9–12
$3.11
$1,119.00
13–16
$3.04
$1,459.00
17–20
$3.00
$1,799.00
21–24
$3.00
$2,159.00
25–28
$2.98
$2,499.00
29–32
$2.98
$2,857.00
33–36
$2.97
$3,211.00
37–40
$2.97
$3,569.00
Fundable through Title I & IV, 21st Century CCLC, ESSER, CA ELO-P/ASES, NY LEAPS, and TX ACE. Ask for alignment docs. Larger or multi-site orders are quoted directly.
Why it works
Tested at our own camps
Camp in a Box is the distillation of the Bay Area’s STEAM Dream Camp, the live lab where real students test every activity before it ships.
300 tons
Diverted from landfill every year by the nonprofit behind the box.
How it ships
From order to “wow” in days, not weeks
01
Choose your theme and format
Eight themes, fifteen or thirty hours, two to forty students.
02
Unbox and go
Materials pre-sorted, journals and guides included. No planning, no sourcing.
03
Inspire and impact
Students ask, plan, prototype and iterate from the first session.
Order
Pick a theme. Unbox. Teach.
Orders ship in 5–10 business days. District proposals in 3–5.